*** Proof of Product ***
Exploring the Essential Features of “Unreal Engine 4 – Learn How To Create A ‘lost Road’ Scene “
What You’ll Learn:
In this advanced course, you will master the art of creating a fully optimized and detailed 4K texture scene in Unreal Engine 4. The key skills covered include:
- Quixel Mixer Mastery: Learn to create high-quality 4K textures using Quixel Mixer, unlocking the full potential of the Megascans library.
- Speedtree Modeling: Develop optimized models for real-time rendering using Speedtree 8.4 or higher. Explore techniques to ensure performance without compromising on detail.
- Decals for Detail: Enhance your scene with intricate details using decals, maximizing visual appeal without sacrificing performance.
- Texture Combining in Speedtree and Photoshop: Understand the art of creating combined textures, known as “Atlas,” for comprehensive control over quality and optimization. Learn to combine textures in both Speedtree and Photoshop.
- Post-Processing and Lighting: Fine-tune post-processing and lighting settings to achieve realistic rendering, bringing your scene to life.
Requirements:
- Unreal Engine 4 version 4.22.3
- Basic knowledge of Unreal Engine 4 fundamentals (object placement, camera movement, etc.)
- Valid Speedtree license (version 8.4 or higher)
- Valid Quixel Megascans, Bridge, and Mixer licenses
Description:
(This course is a direct continuation of my other course “Unreal Engine 4: Learn How to Create a Natural Scene.”)
Delve deeper into model creation and scene development as we focus on creating optimized models entirely within Speedtree. Harness the power of Megascans textures to build a captivating “Lost Road” scene.
Beyond basic model creation, discover how to craft your own textures within Speedtree, allowing you to fashion models with unique textures of your choice. Explore the creation of “Atlas” textures for superior quality and optimization control.
Transitioning to Quixel Mixer, master the creation of textures such as grass, rock, soil, and varying road conditions. Bring all your creations together in a final Unreal Engine scene, and learn to add intricate details without compromising performance using decals.
If you aspire to build portfolio-worthy scenes or deepen your Unreal Engine knowledge, this course is tailored for you.
Important Note:
- Prior knowledge of Speedtree or Quixel Mixer basics is recommended, consider starting with the “Unreal Engine 4: Learn How to Create a Natural Scene” course.
- Quixel Megascans textures used in this course are not included in the project file, requiring a valid Quixel license for download. You have the freedom to use any textures of your choice.
- A valid Speedtree license is essential for utilizing the software.
- The course was developed in version 4.22.3, and it is strongly advised to use the same version. Choosing another version may lead to unforeseen errors not covered in this course.
Who This Course Is For:
This course is designed for:
- Individuals interested in comprehensive scene creation in Unreal Engine 4.
Please see the full list of alternative group-buy courses available here: https://lunacourse.com/shop/