*** Proof of Product ***
Exploring the Essential Features of “Connor Denman – Mobile Game Development for iOS”
Create games for the iPhone and iPad
Have an idea for a game that everyone will want to play? Do you dream of becoming a game development professional? Or perhaps you just want to learn about the challenging game development field?
If you answered βyesβ, and you know the basics of iOS development, then this course is for you!
This course will you at the very beginning. Youβll work with development expert Connor Denman as he shows you how to set up your environment with the Cocos2D game engine. Heβll then take you on a thorough tour of the fundamentals of game programming: animation, sound, character controls, and even basic game physics.
Youβll wrap up the course by creating a game that integrates all the elements you have learned.
If you have been thinking about learning game development, this is where you !
Episodes
Getting started with iOS Game Development
- Course Introduction (1:56)
- Setting up your environment (1:51)
- Hello World in Cocos2D (3:54)
Nodes
- Introduction to Scenes (6:35)
- Introduction to Layers (2:43)
- Introduction to Sprites and Spritesheets (5:53)
- Menus and Labels (5:11)
- Positioning and Other Node Properties (3:29)
- Lab Exercise
Actions, Animations, and Scheduling
- Cocos2D Scheduling (5:42)
- Fun with Actions (7:45)
- Animations and SpriteSheets (6:27)
- Lab Exercise
The Director
- Pushing, Popping, and Replacing Scenes (4:16)
- Pausing and Resuming Your Game (2:56)
Adding Sound
- Adding Sound Effects (4:15)
- Adding Background Music (4:53)
- Lab Exercise
Controls [Control Methods]
- Detecting Touches (4:44)
- Using the Accelerometer (4:10)
- Using the Gyroscope and CoreMotion (7:30)
- Lab Exercise
Basic Physics
- Collision Detection (7:54)
- Lab Exercise
Your First Game
- The Idea (3:27)
- Making the Menu (7:39)
- Implementing Gameplay (10:14)
- Game Over display (4:50)
- Finishing Touches (2:50)
- Lab Exercise 1
- Lab Exercise 2
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