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Exploring the Essential Features of “Crimson Ronin – PBR Character Creation for Games“
Course Overview:
In this comprehensive course, I’ll guide you through my entire process of creating a cutting-edge Physically Based Rendering (PBR) character for games. With 47 videos spanning over 9 hours, each meticulously edited and professionally presented, you’ll gain a deep understanding of the character creation journey from sculpting to the final render using Blender’s real-time engine, EEVEE.
Course Content:
- Introduction:
- Overview of the course, its goals, and provided files.
- Character Sculpting:
- In-depth exploration of character sculpting using Zbrush.
- Armour and Equipment Sculpting:
- Detailed guidance on sculpting armour and equipment, utilizing both Zbrush and Blender.
- Retopology:
- Comprehensive coverage of retopology techniques within Blender.
- Optimized UVs Creation:
- Step-by-step instruction on creating optimized UVs using Blender.
- Advanced Baking Techniques:
- Master advanced baking techniques in Blender for optimal results.
- Base Texturing:
- Explore the process of base texturing in both Blender and Photoshop.
- Texturing in Substance Painter:
- Dive into the world of texturing using Substance Painter.
- Posing and Render in Blender EEVEE:
- Learn how to pose your character and achieve the final render using Blender’s EEVEE engine.
Included Resources:
- All production files provided, including Zbrush sculpts, OBJ files, Blender files, Substance Painter projects, textures, references, and HDRi.
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